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    Widget location

    Hello, I trying to make widget component which will take finger location when you touch specific object on the screen. How to generate event which I can use in widget when I touch this specific object? I can't cast from LevelBP, then how?

    #2
    You could add that widget to your object.
    Click image for larger version

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    Then in your object bp you can set to display your widget when pawn overlaps the sphere. Just an example how to activate your widget.
    Click image for larger version

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    I'm kinda new myself with ue, but if I understood correctly this might help you out a bit.

    Here's an example what happens when my pawn enters the sphere zone.
    Click image for larger version

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    Attached Files
    Last edited by Fruti; 12-15-2016, 03:35 PM.

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