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Is there a built in loading screen now? Because I'm unsure what this is.

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    Is there a built in loading screen now? Because I'm unsure what this is.

    I think it was back in 4.10 give or take. When I package my game, my blueprinted loading system works as intended. But ever since a specific version was released, during a map load, there is a black screen to some random garbage on screen, with animated dots on the bottom right corner.

    Is this some sort of undocumented feature implemented into the engine? I thought of bring this up since I saw the same similar animated dots on the left hand side in the new Rad Rodgers game. So now I'm absolutely curious about where I can learn more about it so I can customize it and work it to my advantage.

    Thanks in advanced!
    Current Project: Feducia
    Itch.io Page: s.b.Newsom

    #2
    Bump? Anyone have knowledge of this?
    Current Project: Feducia
    Itch.io Page: s.b.Newsom

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      #3
      There's a 'transition map' option in the project settings under 'maps and modes -> default maps', have you tried messing with that at all?

      Visit my portfolio: jhgrace.com

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        #4
        Have you seen this?

        https://wiki.unrealengine.com/Loading_Screen
        Rule#21: Be polite, be professional, but have a plan to kill everyone you meet.

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          #5
          So how does your blueprint look like. Do you just use an "openLevel" node via a trigger?
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            #6
            Not that I'm aware of... If so, this is news to me.
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