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When spawning decal in blueprint, it will keep on projecting itself like a projector.

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    When spawning decal in blueprint, it will keep on projecting itself like a projector.

    When spawning decal in blueprint, it will keep on projecting itself like a projector even on moving actors, it's looks like an movie projector in cinema. how can i make it to project once, stay, and not updating ? like a normal decal should ? ( In this case a blood splatter ).
    Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

    #2
    There are 2 ways to spawn decals in blueprint. Have you tried the one that attaches it to a certain mesh?
    Map Generator 1.0
    Map Generator 2.0
    Map Generator 3.0

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      #3
      I'v already got how it supposed to be used, it need to be very thin ( X = 1 ) so it will affect only the surface it is spawned on.
      Thanks for answering though
      Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare

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