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Is it possible to change the audio speed on the new audio system in real time?

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    Is it possible to change the audio speed on the new audio system in real time?

    Hi, As the title says I was wondering if it is in anyway possible to change the audio playback speed during game play? I couldn't find anything on the old audio system that could allow this. So Is it possible to do something like this on the new audio system?

    #2
    Yeah, using granular synthesizer we can control playback speed and pitch independently! With normal audio components and cues we can pitch down, which will also speed down, but we can't control speed and pith independently there.
    You can look at examples in Arthurs Audio BPs
    Try my procedural music tools: Arthurs Audio BPs

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      #3
      Great! Thanks for the reply.

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