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FMOD works in editor but not packaged to Android

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    FMOD works in editor but not packaged to Android

    Anyone using FMOD? I generally steer clear of plug-ins because there's always some headache when attaching third party software. The sound works in the editor and in standalone game. It does not work when pushed to the phone. All sound not running through FMOD works fine. There are no errors or warnings in the build log related to FMOD and it passes the validation checks. Has anyone else had this issue?

    #2
    Solved my issue. In FMOD I had the build platform set to desktop. Changed it to Mobile and it works fine.

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