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    Randomize pitch?

    I distinctly remember being able to randomize pitch in UDK, which is a great feature for making some sound effect less repetitive.
    However, I cannot seem to find such a feature in the sound cues of UE4? How can I replicate this?

    #2
    Originally posted by Graylord View Post
    I distinctly remember being able to randomize pitch in UDK, which is a great feature for making some sound effect less repetitive.
    However, I cannot seem to find such a feature in the sound cues of UE4? How can I replicate this?
    Inside SoundCue -> Modulator node.
    Thanks and have a nice day!
    Freelance Sound Design, Composition, On Location Sound Guy
    Bohemia Interactive Sound Externalist & Sound Community Patron

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      #3
      Thanks! That's what I was looking for!

      Is pitch multiplier limited to 2? I can't seem to increase pitch above this.

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        #4
        Here you go:

        https://i.imgur.com/fMBVR8Q.jpg


        If I can help you in anything audio related, check my YouTube & contact me.
        https://www.youtube.com/user/M3G4G0TH
        Last edited by Megagoth1702; 02-12-2020, 08:27 PM.
        Thanks and have a nice day!
        Freelance Sound Design, Composition, On Location Sound Guy
        Bohemia Interactive Sound Externalist & Sound Community Patron

        Comment

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