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Can I make custom notifies play audio in the animation editor?

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    Can I make custom notifies play audio in the animation editor?

    I have a few custom audio notifies for animation timelines - things like weapon whooshes and such, which call functions on the character blueprints to play audio. While this does give me large amounts of sophistication that I can do from the timeline, it does really suck to try to line these things up without being able to hear the sounds in the animation timeline.

    Tips?
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