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Audio Volume Effect Not Working

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    Audio Volume Effect Not Working

    Hey guys,

    My apologies if I'm missing something very simple, but I cannot for the life of me figure out how to make an audio volume affect sounds, either from a cue in the world or the firing sound of the template first person character. I have created an audio volume that encompasses the entire first person level, and added a reverb effect (increasing decay time as well). It says it's enabled, and I've followed multiple tutorials as closely as I can but to no avail.

    I am running Unreal 4.23.1 on Windows 10. Any help would be greatly appreciated.

    Cheers,
    Anemony.

    #2
    Same here, not matter what I do I can't get my audio volumes to do anything.

    Not with exsisting projects or even fresh new templates !

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      #3
      Yep, same here... 4.23.1 on Windows10

      Comment


        #4
        Sound Class -> Apply Ambient Volumes (true)

        Create a sound class. Tick "Apply Ambient Volumes". For each sound that is suppose to work with audio volumes change out the sound class.

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