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Audio Replication not working under 3/4 players

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    Audio Replication not working under 3/4 players

    Hello everyone so I opened a simple first person demo in Unreal and wanted to replicated audio on different players.

    I found the audio currently playing in the projectile. When I go 2 players, I noticed I had to add the following to play sound on the server and client side.

    Click image for larger version

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    However, when I go into playing in 3 players, the clients play the sound two times. Plays three times when you have 4 players.

    What's going on and how do I play it once on any number of clients?



    Click image for larger version

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