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Microphone input in game using blueprint

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    Microphone input in game using blueprint

    Hello,

    I would like to know if there is a way to use microphone input in-game and hear my voice in real-time using blueprint? Is there a plugin can help with that or should we use c++ to get this done!

    Thank you

    #2
    For windows, there is the audio capture plugin. There's a a working implementation of it in this project: https://github.com/ArthurBarthur/ArthursAudioBPs

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