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    Sample Audio plugin?

    Is there a sample audio plugin template floating around here? I thought I had seen one before but can't seem to find it.

    Thanks!

    #2
    I don't get it, which plugin? My guess is the synth sample player, which is part of the synthesis plugin?

    edit: oh, you mean an actual template, for an audio plugin! I know to look at some of the simpler source effects, for a good basic example of using the audio buffer in a class, but that's all I know.
    Last edited by ArthurBarthur; 07-30-2019, 08:11 AM.

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      #3
      Hi Arthur, yes, looking for a simple plugin template to follow that engages the audio system. I'm starting to build a plugin using a dll of the Synthesis Toolkit (STK) physically-modeled instruments. Just looking to see if there's a straight-forward template I can look at to get my bearings straight.

      You're talking about the "simpler source effects" from the ue4 github repo right? Like at https://github.com/EpicGames/UnrealE...Engine/Plugins

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        #4
        Interesting project! Alas, I have no clue whatsoever how to incorporate dlls, and never made a plugin.

        Resources I'd start with if I did:

        Can look here https://github.com/EpicGames/UnrealE...time/Synthesis for the top level Synthesis uPlugin setup.
        Then this https://github.com/EpicGames/UnrealE...time/TimeSynth for the top level TimeSynth, wash those two against eachother, should be left with some kind of template.

        Here's a subclass of synthesis plugin, 50 lines of code, adds effect stuff to existing audio: https://github.com/EpicGames/UnrealE...fectPanner.cpp

        This is the synth, it generates audio from scratch: https://github.com/EpicGames/UnrealE...th1Component.h also it's companion: https://github.com/EpicGames/UnrealE...EpicSynth1.cpp


        That said, feels like I too saw a template floating around at some point, like you mention in first post.

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