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Music + Health

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  • replied
    Have you looked at my TimeSynth training video?

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  • replied
    Not aware of a tutorial... you can use the Switch node in a sound cue to call different music based on an integer that you call from the player blueprint (use the Set Integer Param node). Crossfade or add fade in / out to the blueprint so it's seamless.

    This could help: https://answers.unrealengine.com/que...ue-switch.html

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  • started a topic Music + Health

    Music + Health

    Any tutorial on how to link the health of my main character with the music and change it depending on his life?
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