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4.22.2 Passive Mix Does Not Work

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    4.22.2 Passive Mix Does Not Work

    Is it a known issue?

    I've got a passive mix which mutes background music when player is close to boombox.
    It worked earlier for half a year or something and now it does not.

    It probably broke down after changing the engine version (4.21 > 4.22).

    #2
    I have a test with the Passive Mix Modifier working on 4.22. Can you provide more information about your situation? Maybe an isolated test?
    Dan Reynolds
    Technical Sound Designer || Unreal Audio Engine Dev Team

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