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Audio capture component submix record

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    Audio capture component submix record

    Heya,

    So in 4.20 I can record audio capture fine using the start and stop Recording Output. The only thing is I can't figure out the right combination of having the audio capture component "Output to Bus Only" and still record the audio. Ive tried sending to the submix and Pre/post effect bus sends but I guess I have something wrong.

    Thanks!

    #2
    Oh just in case this question comes up. I want to record the audio but not hear it in the app so I don't have a feedback loop for someone using speakers.

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      #3
      Originally posted by yankijp View Post
      Oh just in case this question comes up. I want to record the audio but not hear it in the app so I don't have a feedback loop for someone using speakers.
      In order to do this, you will probably need to have a Gain Submix Effect on a downstream Submix. If your output volume is 0, nothing is going to render. So you'll need to affect the audio AFTER it was recorded and BEFORE it goes to the Master Submix.
      Dan Reynolds
      Technical Sound Designer || Unreal Audio Engine Dev Team

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        #4
        Hi there, what is Gain Submix Effect? I don't seem to have it (see the attachment). Thank you!


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          #5
          Originally posted by Illia Statkevych View Post
          Hi there, what is Gain Submix Effect? I don't seem to have it (see the attachment). Thank you!

          Answered in the other sticky thread, pasting here too for future searchers or something:

          An EQ submix preset with just the single default band and settings below should do it!

          freq = doesn't matter
          bandwith = max(10)
          gain = min(-90)

          Using a dynamics processor-submix, you could also set it to gate mode, and tune your threshold so nothing ever gets past it.

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