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How do I render the thirdperson or firstperson camera or game view?

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    How do I render the thirdperson or firstperson camera or game view?

    Hi all,

    I've put together some cameras as you see below, the normal cameras work fine in the Sequencer, though I can't get the Thirdpersoncharacter camera to work. I've seen a tutorial where you use the sequence recorder to film gameplay, though I want to film it as part of the film sequences that I have made and not separately - is there a way to do that?

    Click image for larger version

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    Cheers, Martin

    #2
    (I have not used Sequencer or mantanee before)
    Have you tried using a scene capture?
    That is all I can think of, And I doubt I can offer any more help.

    HTH
    Never say Never, Because Never comes too soon. - ryan20fun

    Frames Per Second is NOT a proper performance metric, You should use frame time. You can read this or this as to why.
    (Profiling) Tools: RenderDoc (UE4 Plugin), NVIDIA nSight, AMD GPU PerfStudio, CodeXL
    Good articles/Series: A trip through the Graphics Pipeline 2011

    Comment


      #3
      I'd like to do the rendering through the sequencer, I've been following this - https://docs.unrealengine.com/latest...der/index.html but it doesn't seem to be working for me

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        #4
        Progress made, I've managed to record the movement of the character but the character doesn't run, he's just getting dragged along. I presume I need to add some component so he is animated, any advice?

        Click image for larger version

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ID:	1116599

        Comment


          #5
          Originally posted by gooner442 View Post
          Progress made, I've managed to record the movement of the character but the character doesn't run, he's just getting dragged along. I presume I need to add some component so he is animated, any advice?

          [ATTACH=CONFIG]113584[/ATTACH]
          Nope, Sorry.
          I have not even checked out any tutorials/docs on Sequencer.

          I recall seing some videos on the unreal engine youtube channel about using sequencer, Maybe that would help.

          HTH
          Never say Never, Because Never comes too soon. - ryan20fun

          Frames Per Second is NOT a proper performance metric, You should use frame time. You can read this or this as to why.
          (Profiling) Tools: RenderDoc (UE4 Plugin), NVIDIA nSight, AMD GPU PerfStudio, CodeXL
          Good articles/Series: A trip through the Graphics Pipeline 2011

          Comment

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