Announcement

Collapse
No announcement yet.

Nostalgia : First Unreal Engine Archviz 2007 !

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

    Nostalgia : First Unreal Engine Archviz 2007 !

    i think created by unreal engine 2 !
    I haven't used any 3dmax models in unreal. It is all created using BSP Brushes. It is possible to import max models into unreal as static meshes but the lighting will not be as good as with BSP brushes. The only static meshes i have used are for the movers(doors & lift) and trees. Hope that helped!

    #2
    It's better than some stuff I see made with ue4 sometimes lol!

    Comment


      #3
      Originally posted by heartlessphil View Post
      It's better than some stuff I see made with ue4 sometimes lol!

      yes of course

      but lighting is crazy in this video

      Comment

      Working...
      X