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    Architectural visualization_ walking people on street ,

    Hi, guys .
    I am in the final year of my uni, doing the last assignment ( project ).
    My ambision is to create a realtime architectural visuaization to instead of using maya or 3dsmax to render out the moive sequence.
    The main idea of this project is to creat a openworld enviroment that includes buildings, foliage, and road. I will post some screenshot below , also needs some suggestions from you guys .( thanks )

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    the pictures posted above were what I have done last month, and the next step according to my suppervisor's suggestion is to adding some animations, such as runnig cars , walking pepple and movie flags.
    I have found some examples, I list below either

    so, my question is how to add those animation to UE4. should I need to set animation in maya then export to ue4, or use a specific animation tool to creat them. pelease please tell me how to .
    Attached Files

    #2
    Might have a hard time getting an answer in here, I can't recall very many projects that utilise animation. You may want to check out the animation forum, I assume there's tons of useful information there.

    https://forums.unrealengine.com/foru...p?66-Animation
    James Gallagher

    Architectural Technologist, P3Architecture Partnership

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