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Isuues with 4.11?

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    Isuues with 4.11?

    There seems to be some things I don't understand or have changed in 4.11.

    1. When I change lighting I don't get a preview of what it will look like I have to build the lighting every time, was it like that before?
    2. When I activate Ambient Occlusion my whole scene gets much darker where before it only effected corners of the room etc.
    3. in 4.8 I used 2048 lightmap on my floor, same model, in 4.11 2048 results in bad shadows and receiving bad lighting - I can't double the lightmap rez my computer crashes.

    Thanks for any help!
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