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Interactive Hologram With Unreal

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    Interactive Hologram With Unreal

    Hi, I am pleased to show you owr first tek demo that we launch in The Real estate show in Mexico DF a few weeks ago. I am glad to se that more and more people are starting to see Unreal Engine as a tool to develop any kind of projects, not only games.
    Hope you like it, and ill try to keep improving the prototype with new bels and whistles.

    Have a nice day.


    #2
    Looks cool. I'm not sure what I'm looking at though? Can you explain what you used UE4 for?

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      #3
      Correct me if I'm wrong, but it seemed that they used unreal to prepare the level that was then projected into a hologram, using BP to rotate, zoom in/out and so forth. As an architecture graduate student, this application seems good for gallery presentations, but the client might be looking for something more hands-on, such as VR

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        #4
        Originally posted by charliesuzzo View Post
        Correct me if I'm wrong, but it seemed that they used unreal to prepare the level that was then projected into a hologram, using BP to rotate, zoom in/out and so forth. As an architecture graduate student, this application seems good for gallery presentations, but the client might be looking for something more hands-on, such as VR
        Might be cool in a leasing office or sales office.

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          #5
          Hi charliesuzzo, you are correct. I am using unreal engine to make the holographic projection interactive. Right now it is a simple setup but i have received a positive feedback from clients, they will always be looking for something new and as estrange it seams there are a few clients that are not that hipped up for vr headsets.
          We will see how it evolves but i hope that this trend that it has been happening with arch-viz and other industries ends up evolving and i gets to the point of an standard.

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