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Hal toolkit - Dark meshes only when using edible object

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    Hal toolkit - Dark meshes only when using edible object

    This is what happens when I do not use the editable blueprint

    Click image for larger version

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    This is with

    Click image for larger version

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Views:	1
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ID:	1179849

    Does anybody know how to solve this?

    #2
    Did you tried contacting the devs?

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      #3
      They are unresponsive, have been for months.

      Comment


        #4
        i second that - they've been completely ignoring my emails. such a shame.

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