How to use Export panorama plugin to capture 360 stereo images sequences .
In 4.11 preview 7 , we could use some console commands to establish parameters and launch the capture process : They can be called using the console or by blueprint
To launch the capture :
SP.PanoramicMovie x y (defines frame range sequence, "x" sets the starting frame and "y" the final one ) and SP.PanoramicScreenshot (to capture a single frame ).
To establish some parameters of the capture like :
SP.OutputDir C:\ ( sets the output directory):
SP.StepCaptureWidth: (resolution of the capture)
and so on..
SP.HorizontalAngularIncrement
SP.VerticalAngularIncrement
SP.CaptureHorizontalFOV
SP.EyeSeparation:
SP.ForceAlpha:
SP.CaptureSlicePixelWidth:
SP.EnableBilerp:
SP.SuperSamplingMethod:
SP.ConcurrentCaptures:
SP.GenerateDebugImages:
SP.ShouldOverrideInitialYaw:
SP.ForcedInitialYaw:
SP.FadeStereoToZeroAtSides:
There were some failures , like right eye capture wont display dynamic shadows and oclution (did work with baked light) .
Some artifacts and horizontal banding were found also (could fix some of them by playing around with VerticalAngularIncrement and HorizontalAngularIncrement values.
Many Postprocess like bloom , sun shafts , eye adaptation did not got correctly captured
Now, at preview 8 nothing seems to work or some new way to do this was settle and there is no info at all on how to make the capture.
If anyone has tested this or knows how to use this plugin at preview 8 , please reply!
Regards!
In 4.11 preview 7 , we could use some console commands to establish parameters and launch the capture process : They can be called using the console or by blueprint
To launch the capture :
SP.PanoramicMovie x y (defines frame range sequence, "x" sets the starting frame and "y" the final one ) and SP.PanoramicScreenshot (to capture a single frame ).
To establish some parameters of the capture like :
SP.OutputDir C:\ ( sets the output directory):
SP.StepCaptureWidth: (resolution of the capture)
and so on..
SP.HorizontalAngularIncrement
SP.VerticalAngularIncrement
SP.CaptureHorizontalFOV
SP.EyeSeparation:
SP.ForceAlpha:
SP.CaptureSlicePixelWidth:
SP.EnableBilerp:
SP.SuperSamplingMethod:
SP.ConcurrentCaptures:
SP.GenerateDebugImages:
SP.ShouldOverrideInitialYaw:
SP.ForcedInitialYaw:
SP.FadeStereoToZeroAtSides:
There were some failures , like right eye capture wont display dynamic shadows and oclution (did work with baked light) .
Some artifacts and horizontal banding were found also (could fix some of them by playing around with VerticalAngularIncrement and HorizontalAngularIncrement values.
Many Postprocess like bloom , sun shafts , eye adaptation did not got correctly captured
Now, at preview 8 nothing seems to work or some new way to do this was settle and there is no info at all on how to make the capture.
If anyone has tested this or knows how to use this plugin at preview 8 , please reply!
Regards!
Comment