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    Exporting lightmaps

    Is there a reason Epic choose not to allow users to export/import lightmaps? In a recent test scene i had to bake an extra 2 hours to fix a dark spot that could have been manually fixed in 10 seconds in a paint program.

    #2
    Lightmaps have a directional component as well, which there isn't anything that can edit those properly

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      #3
      from what i've seen looking at the baked lightmaps in ue4 both the colour and directionality of my renders could easily be fixed manually by spot healing the problem areas; it cant be that hard to give the user the choice, the bitmaps are there.

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        #4
        AFIAK I think it was possible to do this in UDK, hopefully in future builds they can implement this.
        | QuinnVR | Portfolio | Twitter |

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          #5
          Doesn't look too friendly to edit imo :

          Click image for larger version

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