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    Close to Vray render

    This is my latest job with Unreal engine 4.10.
    almost as goood as Vray render without any render time
    getting in love with Unreal!

    Click image for larger version

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    World's First Integrated Visualisation Solution: www.vastview.com.au
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    #2
    Almost!!!

    There is a lot of photoshop in this heh?

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      #3
      Nah, only the left back side tree is added through Photoshop and a bit of playing with levels and curves.
      World's First Integrated Visualisation Solution: www.vastview.com.au
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        #4
        Your vegetation is made how? sprites?

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          #5
          procedural foliage with custom made material and texture.
          World's First Integrated Visualisation Solution: www.vastview.com.au
          World's Finest UE4 Assets: www.ue4asset.com

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            #6
            It would be nice to see a less aliased image. Have you tried high res shot 5 or 6 and then downscale it in photoshop to 25-30%?

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              #7
              It was 2 I think, as its not the final product yet.
              World's First Integrated Visualisation Solution: www.vastview.com.au
              World's Finest UE4 Assets: www.ue4asset.com

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                #8
                Final Product
                Click image for larger version

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                Last edited by PersoDeath; 12-03-2015, 09:59 AM.
                World's First Integrated Visualisation Solution: www.vastview.com.au
                World's Finest UE4 Assets: www.ue4asset.com

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                  #9
                  What is high res shot 5 or 6?

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                    #10
                    Geometry looks great but the low res sky texture really heavily takes away from the realism of the scene!

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                      #11
                      Originally posted by TYGABYTE View Post
                      Geometry looks great but the low res sky texture really heavily takes away from the realism of the scene!
                      I agree, the default sky sphere looks infinitely nicer that that sky....cool architecture though
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                        #12
                        Excellent PersoDeath, I love the way UE4 is improving at archviz. Have you tried Dynamic Sky? It should give you the dramatic sky you are looking for. Question, why not just drop a couple of large trees in the background? It seems it would take less time than photoshopping them in.

                        Do you mind sharing your light settings?

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                          #13
                          Good work but the asphalt is giving it away.
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                            #14
                            Originally posted by URARCH View Post
                            Excellent PersoDeath, I love the way UE4 is improving at archviz. Have you tried Dynamic Sky? It should give you the dramatic sky you are looking for. Question, why not just drop a couple of large trees in the background? It seems it would take less time than photoshopping them in.

                            Do you mind sharing your light settings?
                            I think he should use a cube map with a transperent environment Texture and a normal skybox. Thats the way I will do it, but I can not find any transparent environment cube map texture.

                            How do you guys make your environment in ArchViz? Build an actual environment is to much.

                            Comment


                              #15
                              Ultra dynamic sky and background planes with a masked material on it to mask the upper part (the sky in the texture).

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