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Need Help On Swarm!!

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  • replied
    Thanks tupikp it's very helpful.

    Leave a comment:


  • replied
    Sorry to bump this post, but I just found another explanation from DanielW in this post in Content Creation forum.

    This is his post:

    Originally posted by DanielW View Post

    What happens a lot of time is that there aren't enough tasks (separate components) to go around. If you have 4 machines to distribute to, and each has 8 cores, the scene needs to have approximately 4 * 8 * 4 components to actually use all those cores. Only separate components can be sent to different machines.

    I think once a slave computer finishes processing the lightmaps assigned to it, it's not able to pick a new job and continue to work further... I think I've read that somewhere
    That's not the case, agents will continue requesting tasks until there are no more to distribute.

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  • replied
    Originally posted by tupikp View Post
    This post from DanielW (Epic's engineer, responsible for GI solver/lightmass in UE4) might explain the "problem" you have.
    thank you so much! I will read thru it..

    Leave a comment:


  • replied
    This post from DanielW (Epic's engineer, responsible for GI solver/lightmass in UE4) might explain the "problem" you have.

    Leave a comment:


  • started a topic Need Help On Swarm!!

    Need Help On Swarm!!

    Hi, I really need help on this. As we all know building high quality lightmass gonna takes lot of time. network baking is very important right
    I running 5-6 pc for swarm agent. Everytime Its start like normal but somehow one by one will stopped running left only one that run to the end.
    anyone experience this before?

    Click image for larger version

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