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    Need Help On Swarm!!

    Hi, I really need help on this. As we all know building high quality lightmass gonna takes lot of time. network baking is very important right
    I running 5-6 pc for swarm agent. Everytime Its start like normal but somehow one by one will stopped running left only one that run to the end.
    anyone experience this before?

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    #2
    This post from DanielW (Epic's engineer, responsible for GI solver/lightmass in UE4) might explain the "problem" you have.
    Swarm Agent and Lightmass Troubleshooting

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      #3
      Originally posted by tupikp View Post
      This post from DanielW (Epic's engineer, responsible for GI solver/lightmass in UE4) might explain the "problem" you have.
      thank you so much! I will read thru it..

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        #4
        Sorry to bump this post, but I just found another explanation from DanielW in this post in Content Creation forum.

        This is his post:

        Originally posted by DanielW View Post

        What happens a lot of time is that there aren't enough tasks (separate components) to go around. If you have 4 machines to distribute to, and each has 8 cores, the scene needs to have approximately 4 * 8 * 4 components to actually use all those cores. Only separate components can be sent to different machines.

        I think once a slave computer finishes processing the lightmaps assigned to it, it's not able to pick a new job and continue to work further... I think I've read that somewhere
        That's not the case, agents will continue requesting tasks until there are no more to distribute.
        Swarm Agent and Lightmass Troubleshooting

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          #5
          Thanks tupikp it's very helpful.

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