I've made a level with about 45 brushe geometries (floors and walls) and I'd like to know if it is possible take all those brushes and converte in only one static mesh
PS: Just curiosity, is there a problem to finish a project using only brush geometries? Physics and rendering work fine with them?
Announcement
Collapse
No announcement yet.
Is there possibility to convert many Brush Geometries to only one Static Mesh?
Collapse
X