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    Lighting workflow

    Hello guys. I have posted it on another thread but I think most people didn't see.

    Here is a link about my lighting workflow since I started work on UE4, (more than one year ago)

    Hope this can be helpful for anyone.

    https://ue4arch.com/ue4archs-unreal-...rkflow-part-1/

    Rafael
    Attached Files
    Last edited by rafareis123; 11-11-2015, 12:20 AM.
    http://www.ue4arch.com

    https://www.youtube.com/channel/UCjp...pois6WVG6hqXNQ
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    #2
    Thank you Rafael!

    I like your approach, keep it simple! Efficient!

    My favorite passage : ''If any of your indoors is too dark, we simply use the method from real life … Open your windows, doors and turn on the lights.''
    Last edited by heartlessphil; 11-11-2015, 12:48 AM.

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      #3
      Thanks a lot for putting this article together, it has helped me a lot on my current project!
      My Porfolio

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        #4
        Awesome. Thank you and I can't wait to see it added onto. Pin this.

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          #5
          Thank you so much!

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            #6
            Sticky thread now! This is way too important for whoever wants to create ArchViz content

            Thanks again Rafareis!
            ENTER REALITY

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            Contact us for more informations

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              #7
              Thank you very much Rafael!!!

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                #8
                thanks so much raf! I strongly recommended to everyone reading this to go over koola and raghu's threads that basically started this whole thing - you'll learn more from them than anything and this guide by raf is the epic summary of all it

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                  #9
                  Thank you very much for being awesome.

                  When I saw your UE4Arch videos I was mindblown, and immediately thought I should jump on this real-time archviz bandwagon. I'll happily buy some of your apartment scenes to study them once I have my finances sorted out. I feel humbled to even contact you on the same forum.

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                    #10
                    Thanks for this- an awesome resource!
                    ARTSTATION: https://www.artstation.com/artist/noisestorm

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                      #11
                      Sweet ! thanks for sharing!

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                        #12
                        Great piece of knowledge! Thanks Rafareis!

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                          #13
                          The best thing i have ever read about Unreal Engine. Thank you so much for creating new perspectives.
                          Here is my basic tutorials for SketchUp to Unreal.

                          SketchUp to Unreal Engine Tutorials

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                            #14
                            Thank you very much for this Rafareis !

                            I have a quick question.
                            In the beginning of your workflow you mention starting values for the following parameters in editor :

                            Static Lighting Level Scale   = 1.0
                            Num Indirect Lighting Bounces = 20
                            Indirect Lighting Quality     = 10
                            Indirect Lighting Smoothness  = 1.1

                            After that, only one of these editor parameters is mentionned & modified, its "Static Lighting Level Scale", along with modifications in the ini file.
                            Does you keep the other parameters of the editor (num indirect bounces = 20 /indirect quality = 10 / indirect smoothness = 1.1 ) with the same initial values in your workflow ?


                            edit : added precision
                            Last edited by Ptyx; 11-13-2015, 05:56 AM.

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                              #15
                              nice workflow!!! thanks rafareis123
                              Tcimage3d Studio
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