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Light pass throgh the model (Newbie question)

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    Light pass throgh the model (Newbie question)

    Hello Guys, I'm new on UE4 Forum and I have some troubles with light im my model. I used to make architectural view.
    Maked all the UVW maps and Unwrap in 3DS, but the light pass too.

    Some Pics:

    http://puu.sh/lap0H/17edfe3f11.jpg

    http://puu.sh/lap0e/6278ae48f8.jpg

    http://puu.sh/laoZE/a671982923.jpg


    Can I fix it?
    Thanks!

    #2
    Wait until your lighting has finished building, that will likely fix it.
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      #3
      make sure your ceiling either has a surface that's facing up or that your ceiling material is two-sided.

      Comment


        #4
        Apllied both of then, but still pass through

        Comment


          #5
          Apparently worked after change some fixes.
          Thanks!

          Comment


            #6
            Originally posted by darthviper107 View Post
            make sure your ceiling either has a surface that's facing up or that your ceiling material is two-sided.
            I wasn't sure if enabling two-sided geo and mat is really also blocking light...is it? I've always added a blocking bsp in case!

            Comment


              #7
              Originally posted by SimpaticMr View Post
              Apparently worked after change some fixes.
              Thanks!
              can you post what you did to get rid of the problem?
              i had a similar problem here and i fixed it by making sure all my meshes are "closed." was it the case here?

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