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Lets make Lightmass EPIC (and understandable)

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  • replied
    Originally posted by jazvec View Post
    no, that would ruin the GI. the gray screenshots are in lighting only mode.
    Great work jazvec! What settings are you using for exposure / autoexposure? I always get really dark results using skylight only...

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  • replied
    no, that would ruin the GI. the gray screenshots are in lighting only mode.

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  • replied
    Hi jazvec. Great work!
    You use gray material or final materials for a final light building?

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  • replied
    i'll investigate that, thx

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  • replied
    depends. for example when you have a big scene you need a lot more photons for a clean soft lighting.

    NumHemisphereSamples
    NumIrradianceCalculationPhotons
    DirectIrradiancePhotonDensity
    IndirectPhotonDensity
    IndirectIrradiancePhotonDensity

    i usually tweak these settings.

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  • replied
    it looks great !!

    thank you for the download, will have a look.

    from your experience, what are the most important elements to edit in the ini file of 4.11 ?

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  • replied
    DOWNLOAD HERE

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  • replied
    I am changing the ini file. Better results.

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  • replied
    Those look pretty good. You're getting a moire pattern in your fabric is your texture 1024x1024? Contact shadows could be a touch stronger I think.

    So, with 4.11 is this thread now moot? Are people changing the .ini still in 4.11?
    Last edited by RI3DVIZ; 04-20-2016, 08:23 PM.

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  • replied
    Today's results:

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  • replied
    nvm James, I found my problem. I never used a skylight before and now I used it and got the same results
    thanks for the help though!

    (and I didn't uncheck 'compress lightmaps')
    Last edited by MennoBarten; 04-18-2016, 11:07 AM.

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  • replied
    Leave the ini alone guys, 4.11 + portals can achieve a very clean look. Artifacts most likely come from bad lightmaps or low lightmass settings (those in the editor itself).

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  • replied
    Sounds like a UV problem MeNnO539, can you post a picture of them?

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  • replied
    I really don't get it how you guys do all of this, whenever I change something inside the .ini file. I see no changes..... I also have a way to large lightmap because of the weird black blotches, and I already tried the Hemisphere thing in the .ini file...

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  • replied
    Have you tried 4.11 yet? These tests/resultsd might not be quite as useful after it releases. Great work though, I've been trying to avoid editing the Baselightmass but this is making me want to start doing it again!

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