Hello,
Im new to unreal engine/blender stuff so i am making .fbx files in blender and then i import them into ue4.
For example if i make a house with a door (Empty space hole) i somehow can't enter the house, it feels like it has a invisible wall around it,
so my question is how do i make this so i can enter the building i made in blender.
Thanks.
Im new to unreal engine/blender stuff so i am making .fbx files in blender and then i import them into ue4.
For example if i make a house with a door (Empty space hole) i somehow can't enter the house, it feels like it has a invisible wall around it,
so my question is how do i make this so i can enter the building i made in blender.
Thanks.
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