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    House Interactive - External/Internal

    Hi guys,

    After 2 months I finally finished this project. It's about a house with two kind of visualization at the same time (Internal/External) with a system of changing cameras and materials.



    Rafael
    Attached Files
    Last edited by rafareis123; 08-10-2015, 05:27 PM.
    http://www.ue4arch.com

    https://www.youtube.com/channel/UCjp...pois6WVG6hqXNQ
    Latest projects

    #2
    Good work mate! I know the effort required to achieve this!

    Comment


      #3
      Inspiring work. Keep going.
      http://rag3dviz.com/

      Comment


        #4
        amazing as always rafareis123!!!

        Comment


          #5
          Very nice work!!! What do you use the settings in BaseLightmass.ini ProductionQuality?

          Comment


            #6
            He's probably not going to reveal it and also, most settings in a project like that are interdependent so you have to understand the system (photon mapping, etc) as a whole to be able to achieve great results. Koola already gave a ini a while ago and it was completely random values and not useful for anyone else in the end. It's a pain to learn how to make things look good but it's possible with dedication.

            Comment


              #7
              Thanks guys!

              I'm going to release a video-lesson soon, I think in december. I will explain the whole process of getting a photorealistic result like that.

              I also gave a support for the guys from Epic about the lightmass parameters and I think they will going to put some parameters on the editor or something.
              http://www.ue4arch.com

              https://www.youtube.com/channel/UCjp...pois6WVG6hqXNQ
              Latest projects

              Comment


                #8
                Great to hear Rafareis123. I would be willing to pay for a in depth tutorial/course about photon mapping in unreal engine 4. I can achieve good results but I want to master the tech behind what I do too!

                Comment


                  #9
                  Beautiful work, well done! =)

                  Caldera Entertainment | Twitter | ArtStation

                  Comment


                    #10
                    I've been waiting for this one to come up in your store, how much is it gonna be?
                    Alex Leiva

                    Architect/Visualiser, National VR lead
                    C o x Architecture

                    LinkedIn: https://www.linkedin.com/in/alex-leiva-88187840/

                    COLORAMA - Cinematic color grading // The Vineyard Challenge Solo – Runner Up

                    Comment


                      #11
                      Great job!

                      Was that 2 months full time to make this?

                      Comment


                        #12
                        Amazing work , you are pro.

                        Comment


                          #13
                          very nice!!!
                          Tcimage3d Studio
                          Unreal Artist & Developer in archi & interior Visual
                          Real Estate VR Tutor: http://tcimage3d.wixsite.com/3dvr

                          Request a quote today:tcimage3d@gmail.com
                          Follow us on Facebook: https://www.facebook.com/TCimage/

                          Comment


                            #14
                            Astonishing work. Keep us all motivated
                            Raghu
                            http://rag3dviz.com
                            HDRI Lighting Tutorial
                            Basic UVW Workflow Tutorial

                            Comment


                              #15
                              Very nice, man!

                              How long did it take to build lighting for this final version?
                              Guilherme Rabello Co-founder, Sureale
                              Artstation | Behance | Youtube | Instagram

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