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    Exacting topography

    I do some Archviz in Sketchup, and I make my own site topography manually by measuring on site and estimating heights
    by eye.

    I can take these measurements and visual estimates and make a quite large, sometimes pretty exacting topographic site map in Sketchup, that only occasionally needs photo comparison tweaking.

    So far the UE4 terrain tutorials seem to create arbitrary terrain for games.


    Can I use EU4 to create exacting measured site topography?

    Thanks
    Last edited by Jakeypoos; 08-07-2015, 07:19 AM.

    #2
    If you use a custom heightmap to generate the UE terrain, it can be as exact as you want.

    See:https://docs.unrealengine.com/latest...tom/index.html

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      #3
      Looks interesting, thanks.

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