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Supplying-Arch Viz Demo with UE

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  • replied
    ok thanks @paoloverona

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  • replied
    Originally posted by hardyhutajaya View Post
    Hi guys, any of you have this issue when using x.io? I am not sure if i am doing this right. I have packaged my 'game' into an x.io package file using appetizer, and upload the game.

    However, the upload has been in full bar for almost a few hours now. I have relaxed more than enough. Is this common? Anyone have faced this issue before?

    [ATTACH=CONFIG]51150[/ATTACH]
    That appened to mee too, with two different projects, it seems that the project is uploaded but it isn't. I tired uploading once again and it finally worked

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  • replied
    Hi guys, any of you have this issue when using x.io? I am not sure if i am doing this right. I have packaged my 'game' into an x.io package file using appetizer, and upload the game.

    However, the upload has been in full bar for almost a few hours now. I have relaxed more than enough. Is this common? Anyone have faced this issue before?

    Click image for larger version

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  • replied
    Originally posted by rabellogp View Post
    Are you sure you are playing your UE4 application on full screen mode?
    I emailed Otoy and they said there is no fullscreen mode implemented yet. The service is still in beta! Hopefully it will come soon. This cause mouse problems too, like limited distance you can rotate on each side. I tried to solve this by playing with a controller but it doesn't seem supported (yet?!?) either.

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  • replied
    Originally posted by paoloverona View Post
    Hi rabellogp, when I press Alt+Enter the scene goes into full screen but, as you can see it fills only the black part of the screen (not totally full screen)
    I think that is a "limitation" of the easy API they offer. If you want to change that, I think you are going to need to mess with their javascript api https://docs.x.io/docs/stream_delete

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  • replied
    Seems like X.IO is easier to set up and have better quality. Gonna try it out!!!

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  • replied
    Originally posted by rabellogp View Post
    Are you sure you are playing your UE4 application on full screen mode?
    Hi rabellogp, when I press Alt+Enter the scene goes into full screen but, as you can see it fills only the black part of the screen (not totally full screen)
    Click image for larger version

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  • replied
    If you have some development experience you could make an initial app with UE4 that would then connect to your server and download new updates which would make it easier so that they don't have to keep installing new builds.
    HTML5 is probably the easiest, as far as things go, but there may be bugs and stuff like that, and still requires a powerful enough PC to run it, but at least they wouldn't have to install anything special.
    For mobile if you do Android you can easily output an APK, though there's some extra steps that they would need to do to install it on their Android device, plus potential compatibility issues depending on what device they use.

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  • replied
    Originally posted by paoloverona View Post
    Hi heartlessphil I saw the video that you attached and I noticed that my x.io window is different from your: as you can see there is the browser frame that contains a black frame (the one with the "X" at the top right corner) and another frame that displays the Unreal scene. The navigation experience it's really awful
    Are you sure you are playing your UE4 application on full screen mode?

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  • replied
    Originally posted by heartlessphil View Post
    I made a quick test the other day. This is Koola's demo scene (with extra movie and assets) being streamed by X.IO. Running in my browser. It could run at the same quality/speed on a laptop or a tablet. It's not too bad I guess. https://www.youtube.com/watch?v=ikNJLJIcuPA
    Hi heartlessphil I saw the video that you attached and I noticed that my x.io window is different from your: as you can see there is the browser frame that contains a black frame (the one with the "X" at the top right corner) and another frame that displays the Unreal scene. The navigation experience it's really awful
    Attached Files
    Last edited by paoloverona; 07-29-2015, 05:17 PM.

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  • replied
    I have not found how to make amazon appstream work yet, but I will....I will.

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  • replied
    Howdy KM2015,
    Welcome to the Unreal Archviz club!!!

    I feel you and i have been looking for ways to present to clients in a seamless, easy to use experience.

    There is a 'plugin' available for touch navigation. swipe, point and the sorts. I think this is a 'must' for easy navigation on tablet. Will cost about $10USD though.
    https://www.unrealengine.com/content...3e4902a84aa8fc

    Like what heartlessphil suggested, i think appstream or X.io(never tried this myself) is the way to go. Put it all together and you get something like this!!!
    https://www.youtube.com/watch?v=53LuT0j1eIg

    All your client needs to do is download an app on playstore and a good internet connection.

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  • replied
    mouse and keyboard. I sent an email to the guys at X.io because the mouse input isn't working great (the mouse is not locked to the game window, so if you move too far on each side, you lose control of your in-game character) but they said they're working on it. They also said 1080p and 30 fps is the max quality for now. I guess going higher would require huge bandwidth.I tried game pad and it does not work for now but hopefully it will in the future! They stream application with a gpu equivalent to a GTX 680. Take that into consideration since it's not the newest gpu on the market but still a decent one.

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  • replied
    Thats great to see, thanks.Just wondering Are you using a game pad or keys and mouse to control it?I think I'll have to adopt x.io into my pipeline.It will take a while to get my scene set-up but its definitely worth looking into further .

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  • replied
    I made a quick test the other day. This is Koola's demo scene (with extra movie and assets) being streamed by X.IO. Running in my browser. It could run at the same quality/speed on a laptop or a tablet. It's not too bad I guess. https://www.youtube.com/watch?v=ikNJLJIcuPA

    Leave a comment:

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