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External Archviz - Landscape and foliage studies

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    External Archviz - Landscape and foliage studies

    Hello, my friends.

    This is an external archviz I've been working on. I decided to pick this one as a "sandbox" to learn more about landscapes and the new 4.8 foliage stuff while building a more detailed environment to place the house itself.
    I've gotten the real location satellite images from google maps and elevation info with sketchup. Then I used those to recreate the real place with several landscape meshes and landscape layers.

    Mixed foliage assets from kite demo and SpeedTree for UE4.
    Higher resolution versions on the links bellow the images.


    http://i.imgur.com/4SLk5qP.jpg


    http://i.imgur.com/9FtS9Cn.jpg


    http://i.imgur.com/5p3cKlR.jpg


    http://i.imgur.com/W5h4hOR.jpg


    http://i.imgur.com/C73RFV3.jpg


    http://i.imgur.com/OqhJ5qr.jpg



    And this is a viewport of the unfinished region that I'm building:


    01/07/2016 update:


    I'm constantly posting updates of this project in this thread: Environment - WIP Forever
    Attached Files
    Last edited by rabellogp; 07-01-2016, 02:21 PM.
    Guilherme Rabello Co-founder, Sureale
    Artstation | Behance | Youtube | Instagram

    #2
    Very cool man! Like it

    Just one question...how does lightmass handle such dense foliage and landscape size and how much Ram do you have? I tried baking landscape with foliage and I have 16GB....constantly get out of memory crashes with the trees from the kite demo

    Would really love to know how you made this work technically^^
    Check out UNREAL 4 Lighting Academy
    https://forums.unrealengine.com/show...ng-like-that-)

    Comment


      #3
      Originally posted by Daedalus51 View Post
      Very cool man! Like it

      Just one question...how does lightmass handle such dense foliage and landscape size and how much Ram do you have? I tried baking landscape with foliage and I have 16GB....constantly get out of memory crashes with the trees from the kite demo

      Would really love to know how you made this work technically^^
      Thanks!

      I'm not using static light for all that foliage. It's indeed too RAM consuming...

      The only foliage with static light in this scene are those around the pool and the big trees (pines and palms). All the grass and background forest have dynamic lighting only, with shadows for some lods. This method worked fine before 4.8 version because I could turn everything off for short and dense foliage, even dynamic shadows, and then turn "inset shadows" on for some objects that I want to cast shadow over the foliage. So I could have I nice balance between quality and performance, since there wasn't dynamic shadows being cast for every single piece of grass... But inset shadows are not working on 4.8 anymore, it looks like a bug. For now I'm using shadow cascades to replace that trick, problem is that shadow cascades get very ugly with high distance radius.

      I also have 16gb and even with dynamic foliage, this scene is already consuming all of it to build lighting... I have already optimized lightmap sizes for every asset. I'm heavily considering an upgrade to 32gb.
      Last edited by rabellogp; 06-30-2015, 05:43 PM.
      Guilherme Rabello Co-founder, Sureale
      Artstation | Behance | Youtube | Instagram

      Comment


        #4
        hey, very nice scene!
        I'm very curious about your FPS ?

        Comment


          #5
          Originally posted by Adik View Post
          hey, very nice scene!
          I'm very curious about your FPS ?
          Thank you!
          I'm getting 35~45 fps. 1080p, gtx780.


          edit: Actually I just got some extra fps with some tweaks, 40~55 now
          Last edited by rabellogp; 07-01-2015, 02:16 PM.
          Guilherme Rabello Co-founder, Sureale
          Artstation | Behance | Youtube | Instagram

          Comment


            #6
            Originally posted by Daedalus51 View Post
            constantly get out of memory crashes with the trees from the kite demo
            Did you try this solution? Virtual memory (slower RAM)
            http://windows.microsoft.com/en-us/w...#1TC=windows-7

            Comment


              #7
              Originally posted by Twein View Post
              Did you try this solution? Virtual memory (slower RAM)
              http://windows.microsoft.com/en-us/w...#1TC=windows-7
              Yeah...just checked that as well and it was set to 4096. Increased it to 16k now and had no issues so far But it slows it down additionally even though it doesnt crash anymore^^ So far, I also split stuff up into seperate streaming levels and its working out. Lets see what happens as I fill the environment down the road

              Thanks man and cheers!
              Check out UNREAL 4 Lighting Academy
              https://forums.unrealengine.com/show...ng-like-that-)

              Comment


                #8
                Very cool made, especially grass. Tell me please how getting ground texture color for grass

                Comment


                  #9
                  wow that's looking great! keep em coming
                  environment artist | VR Dev
                  serriffe.com

                  Comment


                    #10
                    Originally posted by DenisViz View Post
                    Very cool made, especially grass. Tell me please how getting ground texture color for grass
                    Thank you! Take a look at this: https://forums.unrealengine.com/show...olor-variation
                    That's the method I've used.

                    Originally posted by serriffe View Post
                    wow that's looking great! keep em coming
                    Thanks, man
                    I'll post a video soon
                    Guilherme Rabello Co-founder, Sureale
                    Artstation | Behance | Youtube | Instagram

                    Comment


                      #11
                      Parabens!!!

                      Estou impressionado com seu trabalho, estou desenvolvendo um condomínio tambem mas como é meu primeiro espero que tenho um bom resultado. rsrsrs

                      Abs!

                      Comment


                        #13
                        Quite a huge scene you have there. Great job. What king of config do you have?

                        Comment


                          #14
                          Originally posted by heartlessphil View Post
                          Quite a huge scene you have there. Great job. What king of config do you have?
                          Thanks!
                          i7 3770, gtx 780, 16gb ram
                          Guilherme Rabello Co-founder, Sureale
                          Artstation | Behance | Youtube | Instagram

                          Comment


                            #15
                            This is beautiful. Any updates ? :P

                            Comment

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