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Camera Setup Workflow For Archviz Apartment on UE4 Scene - Parts of it missing - Please help!

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  • replied
    Thank you for your help. I Managed to create a game mode with the tutorials!

    Leave a comment:


  • replied
    Many Thanks you for your help.

    I was able to see the Blueprint , then just copied it to my level and added the keybindings! Now i have a fully functional character

    Leave a comment:


  • replied
    camera walkthrought inside an archviz appartment.
    I think matinee is the thing you are looking for. It allows you to animate a camera like you often see it in cutscenes. So you define a path and the cam will move along that path.

    https://docs.unrealengine.com/latest...nee/index.html

    And Lastly. How to link the Blueprint of the Character to the Player Star, so when i click "Player Start" the camera starts there
    You have to set up a gamemode and define your player character as the default pawn. Then your player will automatically spawn at the player start.

    Documanetation on GameMode
    The first 2-3 minutes of the video explain how to create a gememode and set the default spawn.

    Hope this helps

    Leave a comment:


  • replied
    i always just use the fps template and hide the arm and crosshair - interested though if someone has a better option

    Leave a comment:


  • Camera Setup Workflow For Archviz Apartment on UE4 Scene - Parts of it missing - Please help!

    Im just Starting with UE4


    I cant seem to find anywhere the Complete workflow process of how to setup a blueprint for a camera walkthrought inside an archviz appartment.

    Just like "Realistic Scene" in UE4, or the "Paris Apartment" (just the camera moves, there is no real geometry in the character pawn)



    I know how to create a Blueprint of the character type and put a camera on it. (i managed to get here)

    Im Stuck in the following steps:



    I know i have to copy / create a blueprint with the walk commands. (but i cant seem to find it anywhere)


    https://docs.unrealengine.com/latest...nts/index.html

    (in this link, it explains "Minimize the Blueprint, then under the Game/Blueprints folder, in the Content Browser, open the MyCharacter Blueprint.", but i cant Find the Game/blueprints folder anywhere on UE4!!!)



    And Lastly. How to link the Blueprint of the Character to the Player Star, so when i click "Player Start" the camera starts there. Aim im Able to Walk and Turn Around in the scene.


    I would be glad if anyone could help me on these issues.


    Im sure they are pretty standart. But i have tried to search everywere on the web, and i cant still find it.

    Thanks
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