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Realistic lightning - HELP!!!!!

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    #31
    My editor crashed after finishing building the light and it didn't save. I don't feel like starting over again but yea...check your brushes!!!

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      #32
      is it me that have some problem or the scene downloaded whne opened doesn't have nothing placed?, all objects are in the content browser but I need to place every single one by myself

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        #33
        You have to open the map...it's hidden in one of the folders. It's called emi house or something.

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          #34
          Originally posted by heartlessphil View Post
          You have to open the map...it's hidden in one of the folders. It's called emi house or something.
          I've got it!!, thanks

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            #35
            what kind of lighting tests have you done Futurerave?
            your scene works as it should be, as you can see from the image attached no particular issue were found:
            I simply rotate all the lights to facing inside the room, enabled the option "use inverse square", gave them a proper value and color (following my tastes)...that's it
            used the post-process volume to strength a bit the contrast, push more the AO and desaturate
            ...don't know why the kitchen floor gave me problems when baking the light (I had no time to spent for it so I deleted ).


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            Attached Files

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              #36
              Thank you very much for the feedback Paolo I just tried to play with the lights with the method you mentioned but It doesnt work for me. Could you just share the setup you made? So I can check it?

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                #37
                here is the settings of the lights, furthermore I have erased the old scene and placed instead (at the origin point) the one you created...hate things that are not centered!

                here is the disposition of the lights:

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                here are the settings of the lights (the ones of the kitchen):

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                lightmass adjustments

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                point light settings:

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                sun settings:

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                post process settings:

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                ...that's all, now is your turn to have fun with that scene
                Cheers, Paolo

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