I know typically ArchViz is for, well, architecture, however, I am pondering/curious about using some of the same techniques to achieve realism and apply it to landscape/foliage.
Has anyone done any work on this and would be willing to share some tips/tricks?
In the spirit of getting 1 frame per minute, I would also like to achieve real-time lighting, time of day, Rift First Person mode, a vehicle mode, and on a planetary scale using world composition. If this comes together, and I can build it in a few days (lol?) I would end up releasing it free of charge (due to various reasons).
PS: I would very much like to visit Mars, however, I am not sure I will be able to in my lifetime. I don't think the cost of the trip would come down to consumer friendly within the next 60 years.
Has anyone done any work on this and would be willing to share some tips/tricks?
In the spirit of getting 1 frame per minute, I would also like to achieve real-time lighting, time of day, Rift First Person mode, a vehicle mode, and on a planetary scale using world composition. If this comes together, and I can build it in a few days (lol?) I would end up releasing it free of charge (due to various reasons).
PS: I would very much like to visit Mars, however, I am not sure I will be able to in my lifetime. I don't think the cost of the trip would come down to consumer friendly within the next 60 years.
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