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Pworx Studios, ArchViz Interior.

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    Pworx Studios, ArchViz Interior.

    Hello!, Thanks for the comments!

    This is the latest update from PWorx Studios,
    Apartment commissioned; the customer was looking for a rustic / modern solution.
    Sadly with tight deadlines some errors stand out, (as the mirror), but I hope you enjoy it!



    Credits:
    Creator: Alex Novello.
    Music: Ludovico Einaudi, Nuvole Bianche.
    Game Engine: Epic, Unreal Engine 4.









    ___________________________________________________________________________________________

    Hi!
    This is the first architectural visualization from PWorx Studios,
    Unfortunately, the time is always tight, and I admit that the reflections of the floor seem a little wet.
    Hope you like !.

    Credits:
    Creator: Alex Novello.
    Assets: Evermotion Archinteriors 27, Scene 01, (Purchased)
    Music: Ludovico Einaudi, Giorni.
    Game Engine: Epic, Unreal Engine 4.



    Attached Files
    Last edited by Alex9MD; 06-02-2015, 07:38 AM.
    Mai discutere con un idiota, ti porta al suo livello e batte con l'esperienza.

    #2
    very nice! how long did it take you?
    | QuinnVR | Portfolio | Twitter |

    Comment


      #3
      Thank You!,
      I spent two days from the creation of the project,
      though I had previously done studies of ligthing with different projects.
      Mai discutere con un idiota, ti porta al suo livello e batte con l'esperienza.

      Comment


        #4
        Hey I recognize that scene...

        How much time did you spend making lightmap UVs? Did you optimize any geometry?

        My team is working with purchased assets like these, but we are trying to make them "game-ready" so they can work on PC and mobile at high framerate. It takes so long! But anyway, your lighting and materials are excellent!
        Theia Interactive makes immersive VR experiences in collaboration with the world’s leading companies and creatives, leveraging this bleeding edge technology to pioneer the next generation of entertainment, storytelling, and customer engagement.

        Comment


          #5
          Originally posted by StephaBon View Post
          Hey I recognize that scene...

          How much time did you spend making lightmap UVs? Did you optimize any geometry?

          My team is working with purchased assets like these, but we are trying to make them "game-ready" so they can work on PC and mobile at high framerate. It takes so long! But anyway, your lighting and materials are excellent!
          I spent one day to create the lightmap, and to optimize the objects (plants 200000 polygons, or the couch etc), but in practice nothing really tiring.
          Highly recommended for animations.
          As regards the mobile would not be so convinced, requires a little more time for optimization definitely.
          Mai discutere con un idiota, ti porta al suo livello e batte con l'esperienza.

          Comment


            #6
            Stunning work, especially the 3rd and 4th pictures. =)

            Simulacrum Game | Play The Alpha | Caldera Entertainment | Twitter | ArtStation

            Comment


              #7
              Hello!, Thanks for the comments!

              This is the latest update from PWorx Studios,
              Apartment commissioned; the customer was looking for a rustic / modern solution.
              Sadly with tight deadlines some errors stand out, (as the mirror), but I hope you enjoy it!



              Credits:
              Creator: Alex Novello.
              Music: Ludovico Einaudi, Nuvole Bianche.
              Game Engine: Epic, Unreal Engine 4.



              Mai discutere con un idiota, ti porta al suo livello e batte con l'esperienza.

              Comment


                #8
                good work alex. I like it.
                http://arsesstudios.com/

                Comment


                  #9
                  Good work. Keep it coming.....
                  Raghu
                  http://rag3dviz.com
                  HDRI Lighting Tutorial
                  Basic UVW Workflow Tutorial

                  Comment

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