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    Help with a door wall

    Hi everyone,
    I just started creating a game, i haven't other 3d software despite blender 3d (which I think is quite difficult) and I am trying to enlarge a door wall but the door changes with it so i tried to fix it by using multiples walls. The problem came when I put the textures, which result is this:
    Click image for larger version

Name:	Sin título.png
Views:	1
Size:	414.5 KB
ID:	1145158

    How can I fix the textures?
    Is there another way to create that wall?

    Thank you!

    #2
    The problem you're seeing is the indirect lighting caused by lightmass.

    You can reduce this by going into world settings > Lightmass > and adjusting Indirect Lighting Quality (2 or higher) and Indirect Lighting Smoothness (~0.6). This can help.

    For additional information take a look at this thread: https://forums.unrealengine.com/show...ghting-Problem

    Also keep an eye out on this wiki tutorial for lighting troubleshooting and tips: https://wiki.unrealengine.com/Lighti...eshootingGuide

    There are plans to add this there as well, but that's at least another week or two out before Eric and I will have an opportunity to get it finalized and up for everyone.
    Tim Hobson | Learning Resources | Epic Games
    UE4 Documentation

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