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  • replied
    Originally posted by K.M.A. View Post
    Yes, i make some changes in Lightmass.ini.
    Very nice! Can you tell me which settings you changed to what numbers?

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  • replied
    Very nice, but indeed too much Chromatic Abberation.

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  • replied
    Originally posted by puniska3030 View Post
    very nice...did you do anything to the light mass settings?
    Yes, i make some changes in Lightmass.ini.

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  • replied
    very nice...did you do anything to the light mass settings?

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  • replied
    Originally posted by VDigs View Post
    is this for sale? and can you change colors/textures in real time?
    No, this is not for sale, and yes i can change texture in real time.

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  • replied
    is this for sale? and can you change colors/textures in real time?

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  • replied
    Originally posted by sailors View Post
    They are amazing, as good as vray rendering. CA is a bit too much for me, though.

    Did you create every UV map for all models in your 3D application? If yes, what method, UVW Map or Unwrap UVW with flatten/normal/unfold mapping in Max, did you use? You have a lot of models in the scene and I was just wondering how you took care of them all.
    In this project, I used Generate Lightmap UVs to see how it work if i'm not using manual methods to create Lightmap. I simply add UVW Map, check it for overlapping and add it all in editor.

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  • replied
    They are amazing, as good as vray rendering. CA is a bit too much for me, though.

    Did you create every UV map for all models in your 3D application? If yes, what method, UVW Map or Unwrap UVW with flatten/normal/unfold mapping in Max, did you use? You have a lot of models in the scene and I was just wondering how you took care of them all.

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  • replied
    lightmap resolutions is 512 for all walls and some furnitures without compress.

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  • replied
    can I ask, what are your lightmap resolutions?

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  • replied
    great stuff. what I would do is just tone down the lighting a bit and fringe intensity, (i feel like I'm not wearing my glasses, IMHO). other than that, excellent work!

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  • replied
    That is really nice work! Thumbs up to K. M. A.
    Have a look at my work I made a rendered video instead of interactive walkthrough!
    https://www.youtube.com/watch?v=YzavpxsLqYQ

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  • replied
    Thank you guys for your comment.

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  • replied
    http://www.youtube.com/watch?v=1OCiLr3kjR0

    Fantastic!

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  • replied
    very cool ^^

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