Originally posted by heartlessphil
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What to charge for Arch-viz realtime
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Originally posted by Robbie222 View PostFreelancing but I am pretty new at it.
I'm no expert but i'm almost 95% sure there is much more money to make in the 3D field with architects and industrial designers than with game developpers hehe.Last edited by heartlessphil; 12-21-2014, 02:41 AM.
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we are having a difficult time figuring out the pricing as well. how much do you guys think would be fair to charge for something like this
https://forums.unrealengine.com/show...-Visualization
assuming there are two additional bedrooms to this presentation. and dk2 compatible with 75 fps on an average gpu
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Originally posted by VirtualSurrealism View Postwe are having a difficult time figuring out the pricing as well. how much do you guys think would be fair to charge for something like this
https://forums.unrealengine.com/show...-Visualization
assuming there are two additional bedrooms to this presentation. and dk2 compatible with 75 fps on an average gpu
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Originally posted by heartlessphil View PostCertainly a couple thousand dollars. I guess you've spent quite some time on that project. look for previous posts where these guys sold a 95 000$ real time viz. My bet is that clients for that kind of arch viz are really rare but if you aim at the luxury market, you'll be able to charge a very interesting price! It's a niche market i'd say, for now!
And i think work for typical interior like that is worth $3k-$4k , but for now clients are only touching base and investigating about unreal. Everything depends on client. If they need presentation with 5 cameras 3 minutes each and they needed it "yesterday" than yes , Unreal is the boss in such case.
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Originally posted by oleg.budeanu View PostWho said they "sold" ?
And i think work for typical interior like that is worth $3k-$4k , but for now clients are only touching base and investigating about unreal. Everything depends on client. If they need presentation with 5 cameras 3 minutes each and they needed it "yesterday" than yes , Unreal is the boss in such case.
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Originally posted by oleg.budeanu View PostWho said they "sold" ?
And i think work for typical interior like that is worth $3k-$4k , but for now clients are only touching base and investigating about unreal. Everything depends on client. If they need presentation with 5 cameras 3 minutes each and they needed it "yesterday" than yes , Unreal is the boss in such case.
why bother with unreal just for animation? just put it on render farm and get it in 20 minutes. and charge your client for render farm rent.
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If ue4 is to outrun vray, these 2 features MUST be enhanced: REFLECTION and DYNAMIC GI.
I'm in the archviz animation field for almost 10 years, and i'm pretty sure ue4's material performance and static GI lighting is quite enough for real estate clients, at least for those not-so-hi-end clients.
One of the most important things in archviz rendering is GLASS. If ue4 can simulate "ray trace' like reflection(or at least hi-res reflect map), then I'm pretty sure lots and lots of people are going to use ue instead of vray for archviz rendering/animation.
And dynamic GI is for time-lapse photography,which is an often-used trick for a stunning archiviz-animations.
I'm really really looking forward to those updates. And I agree with heartlessphil, architect is a much bigger market than game making
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I remember in 2001 when I left my Land Surveying/AutoCAD job for home business. I bought Director and Lightwave3D and had hopes of turning engineers/architects on to this visualization real time where I lived.
Needless to say, in Meredith NH which is a pretty large tourist area, no body cared for my presentations back then.I am a programmer the last 10 years but now getting abck into 3D and hoping for visualization things. Reading this post makes me feel good.
I know back then I tried one avenue of "3D instruction manual walk through", has anybody done stuff like this? I had one example of putting together a quite complicated decking system in realtime (In Director).
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Originally posted by heartlessphil View PostI'm no expert but i'm almost 95% sure there is much more money to make in the 3D field with architects and industrial designers than with game developpers hehe.
I've been waiting for Oculus to make a move, but I think I'll get an HTC Vive DevKit that will be available soon.ProBoon, Old-School FPS, Open Source & Tutorials
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