Hi,
Anyone managed to figure out how to bring curves from rhino or blender to unreal engine as splines? I've seen some "hack" tutorial on YT about how to get splines from 3ds max but I'm not using max and I don't know if there is another way to import curves/splines
Anyone managed to figure out how to bring curves from rhino or blender to unreal engine as splines? I've seen some "hack" tutorial on YT about how to get splines from 3ds max but I'm not using max and I don't know if there is another way to import curves/splines
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