so I noticed that the landscape and foliage tools have moved in 4.25, any idea how to re-adjust the sections and section size in the new 4.25 landscape menu?
I have some blocky terrain I want to smooth out a bit more
Same problem for me , I need it ! In addition to that, I noticed that the Landscape Collisions are sometimes inaccurate (offset), especially after you used the Flatten or Retopologize Tools !
There was no issue with UE 4.23... Hope it's going to be fixed soon !!
You can fix this bug by modifier code. You should add a butter on UI. SlateEditorStyle.cpp Set("LandscapeEditor.ResizeLandscapeTool", new IMAGE_BRUSH("Icons/icon_Landscape_Tool_ResizeLandscape_40x", Icon40x40)); Set("LandscapeEditor.ResizeLandscapeTool.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Tool_ResizeLandscape_20x", Icon20x20)); LandscapeEditorCommands.cpp UI_COMMAND(ResizeLandscapeTool, "Resize", "Change Landscape Component Size", EUserInterfaceActionType::RadioButton, FInputChord()); NameToCommandMap.Add("Tool_ResizeLandscape", ResizeLandscapeTool); LandscapeEditorCommands.h TSharedPtr ResizeLandscapeTool; SLandscapeEditor.cpp ToolBarBuilder.AddToolBarButton(Commands.ResizeLandscapeTool);
Same here, I was asking about this on answerhub with no response. It looks like the feature has vanished from this version with no statement from epic. MR.Guo.Where do you apply this code to?
You can fix this bug by modifier code. You should add a butter on UI. SlateEditorStyle.cpp Set("LandscapeEditor.ResizeLandscapeTool", new IMAGE_BRUSH("Icons/icon_Landscape_Tool_ResizeLandscape_40x", Icon40x40)); Set("LandscapeEditor.ResizeLandscapeTool.Small", new IMAGE_BRUSH("Icons/icon_Landscape_Tool_ResizeLandscape_20x", Icon20x20)); LandscapeEditorCommands.cpp UI_COMMAND(ResizeLandscapeTool, "Resize", "Change Landscape Component Size", EUserInterfaceActionType::RadioButton, FInputChord()); NameToCommandMap.Add("Tool_ResizeLandscape", ResizeLandscapeTool); LandscapeEditorCommands.h TSharedPtr ResizeLandscapeTool; SLandscapeEditor.cpp ToolBarBuilder.AddToolBarButton(Commands.ResizeLandscapeTool);
I just found a workaround for the missing component size tool. No need to do the above. Just go to project settings and enable 'Enable Legacy Editor Mode UI'
Using the 'Change Component Size Tool' you can change the resize mode to 'Resample' and don't change any other settings, then click Apply, this can fix the floating foliage. It seems to put the landscape back where it should be and may even solve the collision problems that frabouc51was having.
Same here, I was asking about this on answerhub with no response. It looks like the feature has vanished from this version with no statement from epic. MR.Guo.Where do you apply this code to?
Epic has fixed this bug in version4.25.2. Version 4.25.0 have this bug.
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