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Axonometric work space

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    Axonometric work space

    I am sure this has been mentioned before. But anyone who works in modeling programs is used to working in axon/ isometric views. I really wish UE4 had an axonometric work space. It is so uncomfortable working in perspective all the time. I know there is front, top and side view. That is not my point. And if this is already achievable, please let me know.

    Thanks

    www.aaronsmithey.com
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