Hello,
We're trying to generate a server build that will be sitting on the cloud and generating renders for us as/when required. The build works fine locally, but we're having trouble getting it to work on the cloud (where there is no GPU support, as opposed to local). So I have a couple questions, if you don't mind:
We're trying to generate a server build that will be sitting on the cloud and generating renders for us as/when required. The build works fine locally, but we're having trouble getting it to work on the cloud (where there is no GPU support, as opposed to local). So I have a couple questions, if you don't mind:
- Is it possible to run UE4 build and make renders without any graphics card/chipset? We were intending to do it in a (cheap) cloud instance with no graphics capability (e.g. low tier Digital Ocean or AWS instances).
- If not, what is the minimum specs required to get the build to run (even at very low FPS)? We are totally OK for it to run longer (unless there is a major difference in lower tier instances, which might make it more costly).