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Material - Outline Material / Disable Tiling?

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    Material - Outline Material / Disable Tiling?

    Hi All,

    Apologises, A fresh Unreal noobie here, I couldn't find a post that solved this.

    I'm currently going through this tutorial: https://www.youtube.com/watch?v=Z36q3qe4a5c

    My goal is to create a material that outline objects such as a Tron effect, my goal is this video: https://www.youtube.com/watch?v=GT6mHNUZwPc


    A bit of context, I want to edit materials that are imported via data smith. I have created a material which works for a simple square:


    But when I put it on a larger object it repeats:


    I would like it to create an outline of the object, from what I read I need something to do with Coordinate but I haven't found how to properly use them.

    The material currently is split into 2 main parts:

    Generate the Neon line at the top: https://i.imgur.com/wZXUYjv.png

    Create Material with Black as base colour: https://i.imgur.com/zDhaEs3.png

    Any help would be appreciated, As I said before, First post let me know if I need to add/remove any to make it easier to be helped.

    Thanks All,

    Joe
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