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    Screenshot Compression

    I'm trying to take a series of screenshots from Unreal. I read on this forum (https://forums.unrealengine.com/deve...l-image-output) That you get the best results using the console command "shot" in game. This seems to be true. I need to save out a series of screenshots with specific names. Ideally I would like to save these to a specified directory as well. The trouble is, when I do, the images get over compressed and look nasty. Here's a shot I took using "shot":
    Click image for larger version  Name:	shot_1.jpg Views:	0 Size:	11.3 KB ID:	1715739
    And here's the same shot I took using "shot filename='d:/screenshots/shot_2.png'":
    Click image for larger version  Name:	shot_2.jpg Views:	0 Size:	12.0 KB ID:	1715740
    Why does the second image look so much worse? Is there anything I can do to preserve the quality while saving to a specific directory with a specific name?

    Thanks in advance.
    Last edited by spaldous1984; 01-31-2020, 06:15 PM.
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