The interesting thing is that the render target camera is in an enclosed room which should not let any light from the sun or sky actor in. The 2 pictures show a test room which is just a cube with in and outside walls and no windows. It should be pitch black inside if you ask me but it isn't. I even tried to put that room into another room to see if that blocks the light. But it doesn't.
How can I create a room that blocks all the light out emitted from the new sun and sky actor? Did anyone ever try to create a pitch black room or totally independent lighting with this actor in the scene? - Post process volumes don't seem to change much. The only way to make the room black inside is to reduce the sun brightness to something like 10 lux. This can't be right or can it?
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