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Adding htc viv pawn teleport problem to my architecture project

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    Adding htc viv pawn teleport problem to my architecture project

    Hi guys ,

    am facing a problem of adding the htc vive vr pawn to my current project , some how am missing something , i have added the blueprint and imported the input setting into my level and added the navigation mesh bounds but when i run the vr preview the pawn is away far from the controllers and the teleport is not working ,

    is there like simple step by step to setup the vive teleport pawn into the project ,

    Thanks
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