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Glass Material: Raytracing Translucency?

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    #16
    Yeah, not being able to adjust the IOR is super annoying.
    ArtStation

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      #17
      With the latest Release of 4.23 it's working. I created a Video Tutorial for it. If you follow the steps, you should be able to get the same results shown in my video.

      all details can be found here:
      https://fattybull.com/ray-tracing-example/

      My Final Result:


      My Video Tutorial:


      I hope that helps - happy ray tracing!
      cheers

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        #18
        BernhardRieder AFAIK you are still not able to see translucent materials reflected on other surfaces and those are also showing solid black shadows in reflections, so translucency still broken in several scenarios in 4.23.
        Nilson Lima
        Technical Director @ Rigel Studios Ltda - twitter: @RigelStudios
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          #19
          Originally posted by BernhardRieder View Post
          With the latest Release of 4.23 it's working. I created a Video Tutorial for it. If you follow the steps, you should be able to get the same results shown in my video.

          all details can be found here:
          https://fattybull.com/ray-tracing-example/

          My Final Result:


          My Video Tutorial:


          I hope that helps - happy ray tracing!
          cheers
          Thanks,
          the tutorial is informative. The glass material is really great with Ray Traced Translucency on, but the RT T Refraction is still off.
          Cannot find nothing on how to properly use RTTR yet, specially geometries that are slightly more complex


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            #20
            do you have a model like that? I would like to run some more tests..

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